Our Graduates
Max the Mutt graduates get jobs. Here are the profiles of just some of our alumni from over the years and what they’ve been up to.
If you’re a past graduate, get in touch with us and let us know how you’re doing!
Note: Max the Mutt does not control the content of graduate websites.
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Jake Kalbhenn
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Program: Concept Art for Animation and Video Games
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Graduation Year: 2012
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Employment: |
Assistant Art Director |
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Saar Bodman
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Program: Concept Art for Animation and Video Games
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Graduation Year: 2012
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Employment: |
Corus Entertainment (Toronto, ON) – Assistant Art Director Freelance – Concept Art work |
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Website: |
http://saarbodman.weebly.com/ |
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What do I have to say about Max the Mutt? The instructors at Max the Mutt were amazing to learn from. Having input from working professionals throughout the program was great. I’d say that I’m still not where I want to be with my art skills but, having come to Max the Mutt with very little skill, I am extremely satisfied to be as far a long as I am. There’s ALWAYS more to learn, and Max the Mutt has helped me get to a place where I’m in an excellent position to do so.
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Jake Kalbehnn
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Program: Concept Art for Animation and Video Games
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Graduation Year: 2012
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Employment: |
Corus Entertainment (Toronto, ON) – Colour Key Artist Lunchtime Studios (Boston, MA) – Freelance work on Social Media Games |
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Website: |
http://jakekalbhenn.weebly.com/index.html |
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What do I have to say about Max the Mutt? I found the school itself helped to instill and enforce excellent work habits….I currently work from my home studio on social media games for Lunchtime Studios located in Boston. I have also been offered a job as a colour key artist at Corus Entertainment to start in August.
Right now I’m creating characters for a game with the company Lunchtime Studios. While designing the characters I have been able to use my sense of posing and colour theory that Max the Mutt teachers had shown me. I have also been able to apply basic fundamental knowledge such as anatomy and different ways of using lines. |
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Miranda Viventi
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Program: Illustration for Sequential Arts
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Graduation Year: 2012
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Employment: |
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Website: |
http://mviventi.blogspot.ca/ |
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Jennifer Foreshew
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Program: Classical & Computer Animation Basics
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Graduation Year: 2012
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Employment: |
Union Marketing (Vaughan, ON) – 2D Animator / Illustrator |
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Website: |
http://www.unionmarketing.ca/index.php/company/item/54-jennifer-foreshew |
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Justin Mark
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Program: Classical & Computer Animation Basics
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Graduation Year: 2012
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Employment: |
9 Story Entertainment (Toronto, ON) – Background Painting Nelvana (Toronto, ON) – Background Painting |
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David Huynh
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Program: Animation
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Graduation Year: 2011
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Employment: |
Technical Director |
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Jared Frank Hetner
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Program: Illustration for Sequential Arts
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Graduation Year: 2011
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Employment: |
Illustrator at GrayHaven Comics |
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David Bohadana
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Program: Concept Art for Animation and Video Games
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Graduation Year: 2011
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Employment: |
Particular – Lead Artist (Layouts , Storyboards, Character and Background Design) |
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Website: |
http://davidbohadana.weebly.com/ |
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Michele Assarasakorn
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Program: Concept Art for Animation and Video Games
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Graduation Year: 2011
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Employment: |
Style.5 TV Concept Artist Musta Costa Fortune (Toronto) – Concept Artist working on feature film pre-production Big Blue Bubble 2D artist |
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Website: |
http://candycrayon.blogspot.ca/ |
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Kim Linn
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Program: Concept Art for Animation and Video Games
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Graduation Year: 2011
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Employment: |
Corus Entertainment (Toronto, ON) – Background Painter |
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Website: |
http://kimlinn.weebly.com/ |
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David Huynh
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2011
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Employment: |
Corus Entertainment (Toronto, ON) – Technical Director |
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Website: |
http://ca.linkedin.com/pub/david-huynh/33/797/489 |
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What do I have to say about Max the Mutt? I’m very satisfied with the knowledge and skill I achieved being at MTM. The instructors had so much passion and love for teaching and watching the students grow. I struggled a lot and they never stopped encouraging me when I felt like I couldn’t do it anymore.
My animation skills allowed me to learn to see mistakes in all aspects of a shot and to be able to fix them as well as giving me the understanding about how elements work to be able to create the FX needed for the show that are convincing. |
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Carly Shields
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2011
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Employment: |
Union Marketing (Vaughn, ON) – 3D Animator / Illustrator |
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Website: |
http://www.unionmarketing.ca/index.php/company/item/58-carly-shields |
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John Newton
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Program: Concept Art for Animation and Video Games
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Graduation Year: 2011
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Employment: |
Corus Entertainment (Toronto, ON) – Background Painter |
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Megan Leonard
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Program: Classical & Computer Animation Basics
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Graduation Year: 2010
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Employment: |
9 Story Entertainment – Character Designer |
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Website: |
http://meganleonard.weebly.com/ |
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What do I have to say about Max the Mutt? Looking back, I remain thankful to the great teachers and fellow students I learned from during my time in MTM’s Animation program. Their guidance, insight and encouragement helped me immensely and still resonate in the two years since I’ve been in the animation workforce.
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Karly MacDonald
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Program: Classical & Computer Animation Basics
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Graduation Year: 2010
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Employment: |
9 Story Entertainment – Prop Designer and Background Painter |
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Website: |
http://karlymacd.blogspot.ca/ |
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What do I have to say about Max the Mutt? Thank you so much for all of your hard work and providing a place for learning the traditional skills of our trade.
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Jordi Gonzalez Escamilla
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Program: Classical & Computer Animation Basics
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Graduation Year: 2010
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Employment: |
The Frank Barton Company (Madrid, Spain) – Matte Painter |
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Website: |
http://jordigart.blogspot.ca/ |
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What do I have to say about Max the Mutt? I would like you to know how much I enjoyed attending Max the Mutt ….This was a highly valuable experience as I am now working in the career of my dreams.
I would also like you to know my experience there was that I was very well treated. I consider you to be fair with all students, always keeping the high standards in education, regardless of their ability or country of origin. I felt welcome at all times and all your staff encouraged me to get the best of my abilities and of my time. I wish you well and continued success at Max the Mutt and will always recommend your school as I hold you to the highest esteem. |
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Omid Razavi
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Program: Classical & Computer Animation Basics
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Graduation Year: 2010
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Employment: |
Union Marketing (Vaughan, ON) – Animation Supervisor |
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Website: |
http://www.unionmarketing.ca/index.php/company/item/55-omid-razavi |
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Carlos Garza
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Program: Classical & Computer Animation Basics
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Graduation Year: 2010
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Employment: |
9 Story Entertainment (Toronto, ON) – Animator |
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Andres Gutierrez Torres
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Program: Classical & Computer Animation Basics
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Graduation Year: 2010
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Employment: |
Union Marketing (Vaughan, ON) – Cinematographer |
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Website: |
http://www.unionmarketing.ca/index.php/company/item/101-andres-gutierrez |
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Elizabeth Romo-Anler
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Program: Animation
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Graduation Year: 2009
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Employment: |
Is presently working for an animation company based in California from home in Sweden. She has been working on animation, character design, background painting, layout and rigging as well as animation in Maya. |
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Jesse Jind
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Program: 3D Computer Animation & Production
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Graduation Year: 2009
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Employment: |
RBC – doing Maya animation and compositing for their in house graphics department |
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Website: |
http://jessejind.com/ |
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Randel Palo
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Program: 3D Computer Animation & Production
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Graduation Year: 2009
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Employment: |
Jack Lake Productions – Creative Director |
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Website: |
http://randelpalo.blogspot.ca/ |
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Brendan Beesley
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Program: Classical & Computer Animation Basics
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Graduation Year: 2009
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Employment: |
ToonBox Entertainment – Character Animator on the feature film “The Nut Job” Starz Feature Animation (Now Arc Entertainment) – 3D Animator Sony Imagesworks (USA) – Animator |
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Website: |
http://www.imdb.com/name/nm3089247/ |
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Raechel Dickey
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2009
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Employment: |
Guru Studios (Toronto, ON) – Animator Big Jump (Ottawa, ON) – Animator Huminah Huminah Animation (Halifax, NS) – 2D and 3D Animator |
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Website: |
http://ca.linkedin.com/pub/raechel-dickey/17/842/26b |
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Andrew Veri
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Program: Classical & Computer Animation Basics
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Graduation Year: 2009
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Employment: |
Big Jump Productions (Woodbridge, ON) – Animator Cuppa Coffee (Toronto, ON) – Character Poser and Inbetweener |
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Website: |
http://ca.linkedin.com/in/andrewveri |
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Ken Ng
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Program: Classical & Computer Animation Basics
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Graduation Year: 2009
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Employment: |
9 Story Entertainment – Colour Stylist |
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Website: |
http://ca.linkedin.com/pub/kenny-ng/1a/2b5/a71 |
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Steven Seares
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2009
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Employment: |
Nelvana (Toronto, ON) – 3D Animator Huminah Huminah Animation (Dartmouth, NS) – Animator Bullseye Productions (Toronto, ON) – Animator / Modeler |
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Andreas Anler
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Program: Animation
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Graduation Year: 2008
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Employment: |
Presently living in Sweden and working from home on painting and design for an animation company based in California. |
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Issac Yakabuskie
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Program: Classical & Computer Animation Basics
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Graduation Year: 2008
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Employment: |
Guru Studios – Animator Big Soul – Animator |
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Lindsey Herrmann
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Program: Classical & Computer Animation Basics
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Graduation Year: 2008
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Employment: |
Sophia Hilton (Peterborough, ON) – Animator |
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Website: |
http://ca.linkedin.com/pub/lindsey-herrmann/60/725/431 |
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Matt DiLallo
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Program: Classical & Computer Animation Basics
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Graduation Year: 2008
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Employment: |
Smiley Guy (Toronto, ON) – Animator |
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Website: |
http://ca.linkedin.com/pub/matthew-dilallo/22/34/15 |
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Jason Camacho
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2007
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Employment: |
Pipeline Studios – Animator Big Jump Productions – Animator |
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Timothy Stevens-Eustace
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Program: Classical & Computer Animation Basics Diploma
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Graduation Year: 2007
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Employment: |
March Entertainment (Game Division) – Art Lead |
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Winrik Haentjens
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2007
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Employment: |
Stargate Studios – 3D Generalist Bullseye Video Productions (Toronto) – 3D Generalist |
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Kevin Scarborough
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2007
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Employment: |
Daemen College (Amherst, NY) – Animation Teacher Key Frame Digital, NOL Ontario,- Concept Artist |
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Tess Tolmatcheva
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2007
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Employment: |
9 Story Entertainment (Toronto, ON) – Animator Smiley Guy (Toronto)- Animator |
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Tabitha Fisher
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Program: Classical & Computer Animation Basics
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Graduation Year: 2007
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Employment: |
Elliott Animation (Toronto) – Animator National Film Board of Canada – Given a grant to work on her own film Max the Mutt Animation School – Has taught workshops Elliott Animation (Toronto, ON) – Character Designer |
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Magda Eden
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Program: Classical & Computer Animation Basics
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Graduation Year: 2007
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Employment: |
Camcom Interactive Canada – Graphic Artist |
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Yue Jing Xiong
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Program: Classical & Computer Animation Basics
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Graduation Year: 2007
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Employment: |
Pip Animation (Ottawa, ON) – Animator |
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Bingu Ratnapala
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Program: Classical & Computer Animation Basics
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Graduation Year: 2007
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Employment: |
SAE Institute Dubai – Lecturer Bingu Ratnapala is a classically trained artist in illustration, cartoon, animation and preproduction techniques. He has worked as a concept artist, illustrator and storyboard artist for clients such as Etihad Airways, Nissan, Interpublic and Mbc studios. |
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Thomas Williams
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Program: Classical & Computer Animation Basics
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Graduation Year: 2006
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Employment: |
Rockstar (Amman, Jordan) – Supervisor Concept Artists |
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Daniel Tynan
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Program: 3D Computer Animation & Production
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Graduation Year: 2006
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Employment: |
Arc Entertainment (Toronto) – 3D Animator March Entertainment (Sudbury Ont)- Senior CGI Animator Xing Xing Digital Technology, Beijing China- Senior Animator 9 Story Entertainment, Toronto, Ontario- animation and design |
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What do I have to say about Max the Mutt? “I did not have a stellar portfolio going in, but MTM was willing to assess my character and willingness to work hard and take that into account. Most other schools at the time either just wanted to see an amazing portfolio (which makes their teaching job easy) or just wanted tuition payments regardless of the quality of the potential student….The experience of studying at MTM was one I really value. It was an atmosphere of enthusiasm and camaraderie and mutual exchange. In animation school I was able to instantly feel comfortable and that I fit in because almost everyone shared the same enthusiasm for animation and film and visual arts.”
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Francisco Garcia
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Program: Classical & Computer Animation Basics
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Graduation Year: 2006
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Employment: |
Flemish Beauty (Toronto) – Stop Motion Animator Higtrab Inc -Animator/Designer |
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Lubomir Arsov
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Program: 3D Computer Animation & Production
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Graduation Year: 2006
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Employment: |
Max the Mutt Animation School – Instructor Character Design House of Cool Studios – Concept Work for a Disney Europe Feature Film C.O.R.E,, Red Rover, RealFX, Duncan Studio, Starz Animation – Character and Location Designer |
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Website: |
http://lubomirarsov.blogspot.ca/ |
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What do I have to say about Max the Mutt? Max the Mutt has helped me with discipline. It’s hard for a teenager with good drawing skills to realize how demanding a career in animation is. You can be creative, but without discipline, an understanding of the principles and organization, you’ll never be able to express your creativity.
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David Martin
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics Diploma
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Graduation Year: 2006
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Employment: |
Guru Studios – Animation Director Guru Studios – Senior Animator |
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Chris Ramsarran
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2006
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Employment: |
9 Story Entertainment – Animator |
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Keith Fukumoto
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Program: Classical & Computer Animation Basics
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Graduation Year: 2006
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Employment: |
Max the Mutt Animation School – 2D Computer Animation Project Vast Studios (Video Games) – Flash / 3DMax / After FX animator FatKat (New Brunswick) – Animation Director |
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Marie Eve Provencal
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2006
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Employment: |
Gameloft (Montreal) – 3D Compositing and Rendering Artist |
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Robert Rodas
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Program: 3D Computer Animation & Production
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Graduation Year: 2006
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Employment: |
UbiSoft (Toronto) – 3D Animator March Entertainment, Sudbury Ont.- 3D Computer Animator, Storyboard Artist Big Soul, Toronto- Storyboard Artist Guru Animation- 3D Computer Animator |
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What do I have to say about Max the Mutt? My schooling enabled me to go for opportunities with confidence and have pride in my skills in any area of the animation process that I end up in. For that I am very grateful to you and the school in preparing me for these situations.
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Marcia Fryia
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2006
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Employment: |
Media Conspiracy (Calgary, AB) – Owner |
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Dan Kitchen
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Program: 3D Computer Animation & Production, Classical & Computer Animation Basics
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Graduation Year: 2006
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Employment: |
Southpaw Technology – Application Engineer |
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Jordan Denenberg
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Program: Classical & Computer Animation Basics
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Graduation Year: 2006
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Employment: |
Smiley Guy Studios (Toronto, ON) – Animator |
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Olga Lee
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Program: Classical & Computer Animation Basics
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Graduation Year: 2005
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Employment: |
Olga has been employed in Russia pretty steadily since her graduation. |
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Sarah Arsenault
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Program: Classical & Computer Animation Basics
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Graduation Year: 2005
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Employment: |
Sarah has followed her interest in becoming a fine artist and has been painting and exhibiting. |
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What do I have to say about Max the Mutt? I am writing to you because I wanted you to know, what a profound effect you have had on my life. I spent seven years taking art classes at Max the Mutt and was extremely sad when it came to an end at graduation. I enjoyed every class, even the ones I had to repeat, and feel privileged to have studied under you, Tina and all of the other faculty members I had the pleasure of learning from….Max the Mutt taught me the skills to be a good artist, but my success was always going to be up to me.
I miss attending your school a lot and hope that your current students appreciate what you are providing for them. By the looks of the talent on your website, I would say that they do. |
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Matt Rose
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Program: Classical & Computer Animation Basics Diploma
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Graduation Year: 2004
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Employment: |
UbiSoft (Toronto) – Producer Max the Mutt Animation School- Instructor Relic Entertainment (Vancouver) – Associate Producer |
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Ketan Lad
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Program: Classical & Computer Animation Basics
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Graduation Year: 2004
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Employment: |
Electronic Arts (Montreal) – Senior Environment Artist UbiSoft (Montreal) – Senior Level Artist |
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Jennifer Fenton
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Program: Classical & Computer Animation Basics
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Graduation Year: 2004
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Employment: |
Booyah (San Francisco, CA) – Animator Kambam (San Francisco, CA) – Animator |
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Neal Giddings
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Program: Classical & Computer Animation Basics
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Graduation Year: 2004
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Employment: |
Ganz Interactive (Computer Games – Woodbridge, ON) – 3D Modeler Silicon Knights (St. Catherines, ON) – Character Artist Black Ice Games (Toronto, ON) – Lead Character Artist |
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Joshua Hart
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Program: Classical & Computer Animation Basics
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Graduation Year: 2004
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Employment: |
March Entertainment (Sudbury, ON) – Animator |
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Dale Hayward
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Program: Classical Animation Basics
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Graduation Year: 2003
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Employment: |
See Creature Animation (Montreal) – Co-owner in Montreal. Cuppa Coffee (Toronto) – Animation Director He has done stop motion and 2D animation, storyboard, design and illustration. |
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What do I have to say about Max the Mutt? I was attracted to Max the Mutt first off as an alternative to the ego that was at xxxxx, but it was the expertise and current industry experience of the teachers that sold me.
I was greatly satisfied with the education I received, I only wish I could draw as much now as I did while I was in school. |
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Jasmine Gulati Wall
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Program: Classical Animation Basics
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Graduation Year: 2003
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Employment: |
Ganz (Toronto) – Illustrator / Graphic Designer |
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Ryan Wall
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Program: Classical Animation Basics
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Graduation Year: 2003
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Employment: |
9 Story Entertainment – Animator Elliott Animation – Animator |
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Shannon (McDermid) Mistry
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Program: Classical Animation Basics
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Graduation Year: 2003
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Employment: |
She has illustrated 2 children’s books and is currently on maternity leave. Elliott Animation (Toronto, ON) – Flash Animator |
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Dipesh Mistry
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Program: Classical Animation Basics
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Graduation Year: 2003
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Employment: |
Elliott Animation (Toronto, ON) – Storyboard Artist, Animation Director / Supervisor |
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Joel Tellier
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Program: Classical Animation Basics
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Graduation Year: 2003
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Employment: |
Guru Studios (Toronto, ON) – Director |
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Oliver Costes
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Program: Classical Animation Basics
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Graduation Year: 2003
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Employment: |
9 Story Entertainment (Toronto, ON) – Animating FatKat Animation Studios (Halifax, NS) – Animation Director |
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Eric Zermeno
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Program: Classical Animation Basics
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Graduation Year: 2002
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Employment: |
Splashworks (Computer Games- Toronto, ON) – Artist / Animator |
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Jeff Driver
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Program: Classical Animation Basics
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Graduation Year: 2002
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Employment: |
Animal Logic (Sydney Area, Australia) – Digital Modelling |
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Nezam Jinnah
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Program: Classical Animation Basics
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Graduation Year: 2002
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Employment: |
Warner Bros. Games (Montreal, PQ) – Senior Lighting Artist |
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Ruth Ramirez
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Program: Classical Animation Basics
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Graduation Year: 2001
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Employment: |
Nelvana (Corus Entertainment), Toronto – Storyboard Revision Artist |
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Sebastian Kapijimpanga
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Program: Classical Animation Basics
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Graduation Year: 2001
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Employment: |
Sony Imageworks (Vancouver) – 3D Animation Director Sony Imageworks (California) – 3D Animator |
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Sean Ng Qui Sang
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Program: Classical Animation Basics
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Graduation Year: 2001
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Employment: |
FunCom (Computer Games – Montreal, PQ) – Animator |

