Character Design for Video Games
ADRIAN BOBB had this to say about his background and experiences:
“I’ve been drawing and writing about robots, aliens, and monsters, for as long as I can remember. While my skillset and toolset have increased, my enthusiasm to create and design worlds has remained consistently boundless.
In the past decade I have worked at companies such as Ubisoft, Digital Dimension, Rocket Science VFX, Jam Filled Animation, Little Blackstone Studios, as a matte painter, concept artist and 3D modeler.
Through Exocentric Productions, my independent film production company, I have written, produced, and designed production materials for projects including a short film entitled The Carrier (Written/Directed/Produced), a full-length feature entitled Redshift (Written/Produced), and I am currently in the pre-production phase of a second short film entitled EXT (Written/Directed).
In short whether it’s with a pencil, a stylus, or a camera, visual design is what I do, and I hope to work with others that share similar interests and passions.”
We are very pleased to have Adrian join the Max the Mutt Concept Art program’s Faculty family.