5 Skills a Concept Artist Needs for Creature Design

Posted:May 09 2018

Post Categories: Concept ArtAnimationBlog

From the earliest days of film and digital animation, including the Ray Harryhausen classic films, and digital games, like 1993’s Doom, creature design has been a central process on which the success of the entire project can hinge. If there is anything in common with Harryhausen’s Cyclops, Doom’s monsters and even the Clickers who prowl […]